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Social League Spring 2008 Print E-mail
Thursday, 18 September 2008

Social League resumes on Wednesday the 1st October 2008 and runs until 10th December

We welcome all players of all levels and ages to come down and see what ultimate is all about. We especially welcome first timers.
The night starts with some coaching tips and drills then we make up some teams and enjoy a spirited game of Ultimate.
Don't be shy, come along and give it a go, first timers play free!
We play at
Albert Park and the fun starts at 7:00 with games organised by 8:30.
In the spirit of social league, 9:30 we're at the pub. Currently the post game venue is The George.
If you're an AFDA member registration is available at:
http://www.afda.com/rego/showcompetition.php?competitionid=538
If you're not an AFDA member, become an member here to cover you for insurance:

http://www.afda.com/editmember.php?action=add.

 

Instructions for payment:

Social leauge runs for 10 weeks and is only $40

Payment can be made by transferring $40 to the VFDA bank account
Bank: Westpac
Account Name: Victorian Flying Disc Association
Account Number: 259688
BSB Number: 033072
*Please place your name or AFDA number in the reference

If you have any further inquiries please feel free to contact me,
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it .

 
Spirit Captain Rules Print E-mail
Thursday, 18 September 2008
WHAT:

Each team must nominate a Spirit Captain for the duration of the league season.

WHY?

The core of Ultimate is the governing concept of Spirit Of The Game. As a self adjudicated sport, Spirit is the key that allows the competition to be conducted at any level, from social to elite play. Respect (for team mates, opponents and the rules of the game), sportsmanship, fair play and integrity are concepts of particular importance.

AIMS:

  • To increase the focus placed on Spirit by all teamsTo ensure players continue to be taught about the rules and how to play with good spirit
  • To assist in establishing communication between opposing teams for the purpose of maintaining a Spirited game
  • To give teams and players immediate feedback on their Spirit so that they may improve on it
  • To allow team captains to remove one aspect of their role, thus allowing captains to perform other duties better, and Spirit to be upheld with a greater focus


ROLE:

  • The tasks of the Spirit Captain are only undertaken when they are OFF THE FIELD
  • The Spirit Captain should ensure they have a copy of the current WFDF and League rules with them on the sideline
  • After the game they determine the Spirit Score for the opposition. They then discuss the level of spirit in the game with the opposing teams Spirit Captain -  there is no requirement to share Spirit Scores.
  • The Spirit Captain may call a Spirit Timeout


WHAT A SPIRIT CAPTAIN IS NOT/DOES NOT DO:

  • They do NOT get involved in discussions when they are not on the field
  • They do NOT release a captain from their responsibility to ensure their team upholds the Spirit of the Game
  • They do NOT replace the requirement for each player to learn and apply the rules and play with Good Spirit


When the Spirit Captain is playing on the field they have no extra responsibilities. On Field they have the same responsibilities in upholding Good Spirit as every other player.

  • Knowing the rules (1.1.1)
  • Being fair-minded and objective (1.1.2)
  • Being truthful (1.1.3)  
  • Explaining their viewpoint clearly and briefly (1.1.4)  
  • Allowing opponents a reasonable chance to speak (1.1.5)  
  • Resolving disputes as quickly as possible (1.1.6)  
  • Using respectful language (1.1.7)
  • Informing a team-mate if they have made a wrong or unnecessary call or caused a foul or violation (1.5.1)

SPIRIT TIMEOUT

If there is continued bad spirit in a game a Spirit Captain may call a Spirit Timeout. This can only be called in between points. During this timeout the two Spirit Captains shall discuss the level of spirit in the game, determine ways to rectify this, and then convey this discussion to their teammates. Tactical discussions are not to take place during a Spirit Timeout. Spirit Timeouts do not affect the number of Team Timeouts available. 

EXAMPLES OF THINGS A SPIRIT CAPTAIN SHOULD DO:

  • Scenario A: A player makes a call on the field but was unsure if it was the right call and what the consequences where to the stall count/player positioning
After the point the Spirit Captain talks to that player and lets them know what the relevant rules are regarding that situation
  • Scenario B: The Spirit Captain notices that a player from the opposition is often not saying "Stalling" when commencing the stall count
The Spirit Captain approaches the other teams Spirit Captain who watches this player themselves and then talks to the player about stalling correctly
  • Scenario C: There was a lengthy on field discussion where all players involved were unsure of what the appropriate outcome was in the rules
During a team huddle the Spirit Captain tells the whole team what the relevant rules were regarding that situation
  • Scenario D: A player is immediately contesting all calls without listening to the oppositions opinion
The Spirit Captain talks to the player on the sideline and reminds this player about the importance of playing with Good Spirit

SELECTING A SPIRIT CAPTAIN
In choosing a Spirit Captain, the following should be considered:

  • They should have an excellent knowledge of the current rule set, and also a good understanding of its application
  • They should be a senior player within the team, such that all other players will respect and listen to them if needed
  • They should be able to maintain a clear, calm, objective view of the game
  • They should be willing and able to approach opposing Spirit Captains and their own players, and communicate clearly and respectfully in a pressure situation
 
Albert Park League Rules Print E-mail
Thursday, 18 September 2008
Games are to be played in accordance with the latest WFDF rules with the following amendments:
Read more...
 
Worlds - A Silver Perspective Print E-mail
Wednesday, 17 September 2008

Cat Phillips Reports on the her experience at worlds in Vancouver 2008.

My worlds experience began at Sydney airport, when the two junior teams were presented with our uniforms. We then travelled together to Vancouver, where we started our pre-tour, which consisted of two practice games against high schools in Seattle and lots of training. At the end of our first week overseas we were fully settled in and ready to begin the tournament.

 

Read more...
 
Registration for Spring League Open! Print E-mail
Wednesday, 17 September 2008

Registeration Page for Division 1 ($560 per team, and good news: Vintage has join the fray, which means a fifth team)
Registeation Page for Division 2 ($560 per team and we hope we can get twelve teams, good news: No more byes)

See you all at the end of September during the split gender Hat night on the 29th, make sure you register as it is free!

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Vintage Win Vic Mixed Championships Print E-mail
Saturday, 13 September 2008
Last weekend the annual Victorian Mixed Ultimate Championships were held in Elgar Park at Box Hill.
Read more...
 
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